PaperWorld3D releases Open Source code
The founders of Influxis and Red5Server has announced the PaperWorld3D source code is now open to the public.
PaperWorld, which leverages open source projects PaperVision3D and Red5, allows for rapid creation of Massively Multiplayer Online Gaming (MMOG) 3D environments deployable over the Adobe Flash Player 9.
Influxis and Red5Server have been sponsoring the PaperWorld project since December 2007. The project is led by Trevor Burton, an experienced flash game developer, and John Grden, a founding member of other open source projects including Papervision3D and Red5.
A preview teaser website has been up for a few weeks at www.paperworld3d.com describing the capabilities of PaperWorld3D and an open call for interested developers to sign up for beta testing. The site includes videos from a recent presentation at the Flash in the Can (FITC) event in Amsterdam showing Burton and Grden describing the PaperWorld environment and demonstrating a "fly-through" of a multi-player spaceship game in PaperWorld. It also features a blog with updates and information regarding how it works.
A blog is now central to the homepage of the updated website. The new website, which can be found at http://www.paperworld3d.com, includes updated information such as detailed tutorials, demos, downloads, links to GoogleCode, and more blog entries explaining PaperWorld, what can be done with it, how to get started, and a vision for where it is headed in the immediate future.
"We are very excited to see this new technology released to the Flash industry," said Richard Blakely, CEO of Influxis. "PaperWorld3D gives Flash developers the ability to easily create multi-user 3D environments, and considering that this is a LGPL open source project, there is really no limit to where this will go." Richard also stated that he expects to see new forms of "multi-user 3D advertising" and new business opportunities built around "virtual economies."
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