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Exploring the art og making games.
Understanding the Game Art and Prduction.
For Registration :
http://www.aiga.in/cg_workshop_reg.html
As Published on Friday, 5 January 2007 at Animation Xpress
Wipro's Gaming and Animation Practice focuses on outsourced services in the areas of entertainment games, serious games and serious animation. Moving forward, we would be gradually edging into the Co-Production Model and IP creation.
NASSCOM has estimated the global market size of the Games and Animation industry at $30.8 billion in the year 2005, poised to grow up to approximately $46 billion by the year 2009. Though Entertainment sector would account for a significant portion of the animation market, the trend in the Gaming and Animation space is the rise of Serious Games.